RunToRise
Prototype of a precision platformer.
Run and jump.
One mistake can send you back down.
Inspired by difficult platformers like Jump King.
This is an early vertical slice.
Feedback is very welcome.
Controls
"Space key" or "Click" or "Tap" or "Accept(game-pad)"
| Updated | 17 hours ago |
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Karrasu |
| Genre | Platformer |
| Made with | Godot |
| Tags | Fantasy, Indie, Pixel Art, precision-platformer, Prototype |

Comments
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i feel like the screen jumps to the next screen and back too quickly, when you reach the top its difficult to tell where you are supposed to jump. movement and bouncing are very smooth tho
Thanks for the feedback!
You’re right — the screen transition near the top might be happening too quickly, and the next jump could be clearer. I’ll experiment with adjusting the camera and platform visibility there.
Glad the movement felt smooth!
I just updated the camera movement based on feedback.
That's much better! i really like the animations on the main character, before I wasn't able to notice the "hard fall" animation. the only thing now is more of a suggestion (It depends on how punishing you want the game to be), there really isn't a way to fall all the way down only up style. It's good as is, but it'd feel on theme if there was a chance to fall all the way to the bottom.